Assassin Overview

The Assassin’s arsenal is defined by speed and deception. Wielding a deadly dual-bladed lightsaber, the Assassin can infiltrate enemy strongholds with stealthy precision to eliminate high-profile targets. Beyond the physical, the Assassin can channel the Force to mentally assault opponents and manipulate confrontations, ensuring their side maintains the tactical advantage. They are masters of subterfuge, treacherous and unseen, feared by even the most terrible opponents.

Darkness

Darkness Assassins harness the power of the dark side, wielding the Force to achieve supernatural resilience and fend off even the most formidable foes.

WEAPON:
Distance:
Mirror:

Double-bladed Lightsaber

Short Range

Shadow (Kinetic Combat)

Deception

Cloaked in the darkness, the Deception Assassins wield their deadly Double-Bladed Lightsabers, striking swiftly to deliver fatal blows before their targets can react.

WEAPON:
Type:
Distance:
Mirror:

Double-bladed Lightsaber

Burst Damage

Short Range

Shadow (Infiltration)

Hatred

The Hatred Assassin possesses formidable dark force powers, capable of assaulting multiple targets simultaneously or sapping an enemy’s very essence from afar.

WEAPON:
Type:
Distance:
Mirror:

Double-bladed Lightsaber

Damage Over Time

Short Range

Shadow (Serenity)

Starting Planet – Korriban

A cruel planet of rocky red deserts and crumbling ruins, Korriban was the homeworld of the ancient Sith. Reclaimed by the Empire in recent decades, it is now the site of the Sith Academy, where the Dark Council oversees the training of new acolytes. Only Sith may come and go freely from the academy, and for a non-Sith to visit Korriban is a great privilege.

Surrounding the academy are the tombs of the first Dark Lords. Used as testing grounds by the academy overseers, the tombs remain filled with traps, monstrosities and relics, even millennia after their construction–along with the bodies of a generation of failed acolytes.

Companions

During your class storyline, you will unlock five companions and one ship droid companion. Each companion has their own storyline that you can choose to share with them via conversations. The conversations will give you insight to where they came from, allow you to meet their friends and go on a few missions with some. You will gain influence for the conversations as well as giving them gifts, and some you can even romance. To see more information about each specific companion, click on their image.

Weapons & Armor

Light Armor
Double-bladed Lightsaber
Dual-bladed Vibrosword

Ship – Fury-class Imperial Interceptor

You will use your ship to travel the galaxy, and you can add some amenities like GTN, mailbox, cargo bays, and more via your Legacy perks.

Featuring an advanced hyperdrive and state-of-the-art sublight engines, the Fury is the most versatile starship in the Imperial fleet and the end result of centuries of evolving design. The modern Fury was originally conceived for use in high-priority military missions but is now used almost exclusively by Sith and outfitted accordingly.

The Fury’s angular design combines the maneuverability of a fighter with impressive armament rivaling some larger military vessels. The Fury also features a set of “strike foils” that remain down for travel but can be expanded in short-range combat to maximize the ship’s agility and range of firepower.

The interior aesthetic is sleek and functional, arranged in the traditions of the Sith Academy on Korriban. Military-grade computers and communications equipment are integrated into the ship’s hardware, and hidden security devices make sabotage extremely difficult and dangerous.

— Codex “Fury-class Imperial Interceptor (Warrior/Inquisitor)”

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